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- Path: tank.news.pipex.net!pipex!demon!user
- From: andy@ajdean.demon.co.uk (Andy Dean)
- Newsgroups: comp.sys.amiga.misc
- Subject: Re: Amiga 1200 Internet bundle
- Date: Mon, 12 Feb 1996 23:12:37 +0000
- Organization: Private Node
- Distribution: world
- Message-ID: <AD4579E5966811326B@ajdean.demon.co.uk>
- References: <edmundv.4b6n@grafix.xs4all.nl> <4fda8p$j1b@canopus.cc.umanitoba.ca> <4ff86o$3do@ngriffin.itc.gu.edu.au> <AD438BB29668252AC5@ajdean.demon.co.uk> <1772A117EES86.U249026@vm.uci.kun.nl>
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-
- In article <1772A117EES86.U249026@vm.uci.kun.nl>,
- U249026@vm.uci.kun.nl (Branko Collin) wrote:
-
- >In article <AD438BB29668252AC5@ajdean.demon.co.uk>
- >andy@ajdean.demon.co.uk (Andy Dean) writes:
- >
- >>
- >>In article <4ff86o$3do@ngriffin.itc.gu.edu.au>,
- >>aissande@kraken.itc.gu.edu.au (George Sanderson) wrote:
- >>
- >>>Bullmanure... MUI makes programming a TONNE easier... instead of
- >>>wasting time for weeks trying to use voodo magic to use gadtools.library
- >>>for everything, I can code a good and powerful user interface in 2 days.
- >>>MUI is certainly "mean". The lean bit is rather questionable, but i am
- >>>willing to pay that price for a powerful GUI system.
- >>
- >>If Amiga Technologies are to attract new developers to the Amiga, which
- >>is essential if the Amiga is to survive, AT must make it as easy as
- >>possible for developers to write software for the machine. A new
- >>developer is not going to be tempted to write a new program (or port
- >>from another platform) if they only have GadTools to create their
- >>GUI.
- >
- >Yes, but...
- >
- >The Amiga in it's current form has little left going for it, unless you
- >count the ability to drag screens, which is only nice to impress the
- >neighbours IMO.
-
- The Amiga is the only well supported platform that has an affordable
- entry-level model. In my opinion, Amiga Technologies should aim to
- provide bundles which entice new users onto the platform - the A1200
- Internet bundle is the first step in this direction. Once hooked,
- new users will spend their money on upgrades which will be easier
- than parting with a large amount of money initially.
-
- This is where Apple lost it, I think. After moving to PowerPC they
- dumped many of the low priced 680x0 machines, pushing away any users
- who may have been tempted by a low end Mac into buying a PC. Amiga
- Technologies pretty much have the low price market to themselves at
- the moment, and must capitalise on it.
-
- >The one thing that the Amiga has that no other OS has is it's leanness.
- >MUI is about, what, 2 times the size of the entire OS?
-
- Programmers may admire leanness, but what users want are easy
- to use, standard, powerful applications. There seems to be this
- misconception about the size of MUI - I've just checked my Workbench
- partition, which is about 10MB large. 1.2MB of that is MUI. So MUI
- is about 1/10th of the size of my operating system, which in itself
- is a very tiny proportion of my 550MB of hard disk space; and hard disk
- space is a *very* cheap commodity these days. How much RAM does it
- take? Difficult to say exactly, but after booting with several utilities
- (Screenblanker, mode promotor, tool manager, StickIt :-)) and 250K
- of stuff in my ram:ENV directory I have about 9.2MB free of my 10MB of
- RAM - draw your own conclusions.
-
- >It's of course nice to attract developers, but if that means scaring away
- >half of all users, then I am not sure if that's the right thing to do.
-
- There will always be a bunch of folks who will jump up and down
- saying how bad MUI is, their perceptions based on MUI 2.x and Amiga
- Mosaic; things have come a long way since then. I'd be willing to bet
- that if developing for the Amiga was made substantially easier, leading
- to better applications, we'd win more new users than loose old whiners.
- "scare away half of all users"? Lose a small vocal minority is probably
- closer to the truth.
-
- >BTW, I like the idea behind MUI a lot, and it ties in nicely with the way
- >interfaces on the Amiga work: standard, yet configurable. What I don't
- >like is it's implementation. I am not sure if it can be done better, AFAIK
- >Stefan Stuntz (is that his name?) has worked miracles, but if this is the
- >best that can be done then my vote is don't do it.
-
- This has to be the holy grail doesn't it - as powerful as MUI, but
- much faster. Given what MUI does, I think it's damn speedy and almost
- inperceptably slower than GadTools. My machine is a 25MHz 68030; any
- future Amigas are likely to be as fast as, if not faster than, this.
-
- >If it can be done leaner, then by all means, let AT develop (or have
- >developed) a gui-builder that'll knock developer's socks off.
-
- The trouble with MUI, ClassAct, BGUI etc... is that they're all
- different and none are "standard". If I were a developer wanting to
- develop a major new application for the Amiga, which GUI should I
- choose? Amiga Technologies don't seem to be making my decision any
- easier. If they are developing their own system, how long will it be
- and how powerful will it be? If I choose one of the existing 3rd
- party systems, will it become obsolete? You can't blame developers
- for holding back until these sort of fundamental decisions are
- announced. In the meantime, development time is wasted and more users
- leave the platform.
-
-
- --
- Andy Dean, co-author of ImageStudio and TextureStudio for the Amiga
- Email: andy@ajdean.demon.co.uk WWW: http://www.ee.ucl.ac.uk/~adean/
-
-